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A position is the index of a character in the text of a buffer. More precisely, a position identifies the place between two characters (or before the first character, or after the last character), so we can speak of the character before or after a given position. However, we often speak of the character "at" a position, meaning the character after that position.
Positions are usually represented as integers starting from 1, but can also be represented as markers---special objects that relocate automatically when text is inserted or deleted so they stay with the surrounding characters. See section 42. Markers.
| 41.1 Point | The special position where editing takes place. | |
| 41.2 Motion | Changing point. | |
| 41.3 Excursions | Temporary motion and buffer changes. | |
| 41.4 Narrowing | Restricting editing to a portion of the buffer. |
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Point is a special buffer position used by many editing commands, including the self-inserting typed characters and text insertion functions. Other commands move point through the text to allow editing and insertion at different places.
Like other positions, point designates a place between two characters (or before the first character, or after the last character), rather than a particular character. Usually terminals display the cursor over the character that immediately follows point; point is actually before the character on which the cursor sits.
The value of point is a number between 1 and the buffer size plus 1. If narrowing is in effect (see section 41.4 Narrowing), then point is constrained to fall within the accessible portion of the buffer (possibly at one end of it).
Each buffer has its own value of point, which is independent of the value of point in other buffers. Each window also has a value of point, which is independent of the value of point in other windows on the same buffer. This is why point can have different values in various windows that display the same buffer. When a buffer appears in only one window, the buffer's point and the window's point normally have the same value, so the distinction is rarely important. See section 38.9 Windows and Point, for more details.
(point)
=> 175
|
(1+ (buffer-size buffer)), unless
narrowing is in effect, in which case it is the position of the end of
the region that you narrowed to. (see section 41.4 Narrowing). buffer
defaults to the current buffer if omitted.
(point-min buffer) if flag is less
than 1, (point-max buffer) otherwise. The argument flag
must be a number. buffer defaults to the current buffer if
omitted.
point-max
returns a value one larger than this. buffer defaults to the
current buffer if omitted.
(buffer-size)
=> 35
(point-max)
=> 36
|
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Motion functions change the value of point, either relative to the current value of point, relative to the beginning or end of the buffer, or relative to the edges of the selected window. See section 41.1 Point.
| 41.2.1 Motion by Characters | Moving in terms of characters. | |
| 41.2.2 Motion by Words | Moving in terms of words. | |
| 41.2.3 Motion to an End of the Buffer | Moving to the beginning or end of the buffer. | |
| 41.2.4 Motion by Text Lines | Moving in terms of lines of text. | |
| 41.2.5 Motion by Screen Lines | Moving in terms of lines as displayed. | |
| 41.2.6 Moving over Balanced Expressions | Moving by parsing lists and sexps. | |
| 41.2.7 Skipping Characters | Skipping characters belonging to a certain set. |
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These functions move point based on a count of characters.
goto-char is the fundamental primitive; the other functions use
that.
buffer to the value position.
If position is less than 1, it moves point to the beginning of the
buffer. If position is greater than the length of the buffer, it
moves point to the end. buffer defaults to the current buffer if
omitted.
If narrowing is in effect, position still counts from the
beginning of the buffer, but point cannot go outside the accessible
portion. If position is out of range, goto-char moves
point to the beginning or the end of the accessible portion.
When this function is called interactively, position is the numeric prefix argument, if provided; otherwise it is read from the minibuffer.
goto-char returns position.
beginning-of-buffer or end-of-buffer. buffer
defaults to the current buffer if omitted.
In an interactive call, count is the numeric prefix argument.
beginning-of-buffer or end-of-buffer. buffer
defaults to the current buffer if omitted.
In an interactive call, count is the numeric prefix argument.
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These functions for parsing words use the syntax table to decide whether a given character is part of a word. See section 45. Syntax Tables.
t. If this motion
encounters the beginning or end of the buffer, or the limits of the
accessible portion when narrowing is in effect, point stops there and
the value is nil.
count defaults to 1 and buffer defaults to the
current buffer.
In an interactive call, count is set to the numeric prefix argument.
forward-word, except that it moves
backward until encountering the front of a word, rather than forward.
buffer defaults to the current buffer if omitted.
In an interactive call, count is set to the numeric prefix argument.
forward-word and everything
that uses it. If it is non-nil, then characters in the
"escape" and "character quote" syntax classes count as part of
words. Otherwise, they do not.
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To move point to the beginning of the buffer, write:
(goto-char (point-min)) |
Likewise, to move to the end of the buffer, use:
(goto-char (point-max)) |
Here are two commands that users use to do these things. They are documented here to warn you not to use them in Lisp programs, because they set the mark and display messages in the echo area.
nil, then it
puts point count tenths of the way from the beginning of the buffer.
In an interactive call, count is the numeric prefix argument,
if provided; otherwise count defaults to nil.
Don't use this function in Lisp programs!
nil, then it puts
point count tenths of the way from the end of the buffer.
In an interactive call, count is the numeric prefix argument,
if provided; otherwise count defaults to nil.
Don't use this function in Lisp programs!
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Text lines are portions of the buffer delimited by newline characters, which are regarded as part of the previous line. The first text line begins at the beginning of the buffer, and the last text line ends at the end of the buffer whether or not the last character is a newline. The division of the buffer into text lines is not affected by the width of the window, by line continuation in display, or by how tabs and control characters are displayed.
goto-line does not
necessarily move to the beginning of a line.
If narrowing is in effect, then line still counts from the
beginning of the buffer, but point cannot go outside the accessible
portion. So goto-line moves point to the beginning or end of the
accessible portion, if the line number specifies an inaccessible
position.
The return value of goto-line is the difference between
line and the line number of the line to which point actually was
able to move (in the full buffer, before taking account of narrowing).
Thus, the value is positive if the scan encounters the real end of the
buffer. The value is zero if scan encounters the end of the accessible
portion but not the real end of the buffer.
In an interactive call, line is the numeric prefix argument if one has been provided. Otherwise line is read in the minibuffer.
nil or 1, it moves forward
count-1 lines and then to the beginning of the line.
buffer defaults to the current buffer if omitted.
If this function reaches the end of the buffer (or of the accessible portion, if narrowing is in effect), it positions point there. No error is signaled.
nil or 1, it moves forward
count-1 lines and then to the end of the line.
buffer defaults to the current buffer if omitted.
If this function reaches the end of the buffer (or of the accessible portion, if narrowing is in effect), it positions point there. No error is signaled.
If forward-line encounters the beginning or end of the buffer (or
of the accessible portion) before finding that many lines, it sets point
there. No error is signaled.
forward-line returns the difference between count and the
number of lines actually moved. If you attempt to move down five lines
from the beginning of a buffer that has only three lines, point stops at
the end of the last line, and the value will be 2.
In an interactive call, count is the numeric prefix argument.
With optional ignore-invisible-lines-flag non-nil, lines
collapsed with selective-display are excluded from the line count.
N.B. The expression to return the current line number is not obvious:
(1+ (count-lines 1 (point-at-bol))) |
Here is an example of using count-lines:
(defun current-line ()
"Return the vertical position of point..."
(+ (count-lines (window-start) (point))
(if (= (current-column) 0) 1 0)
-1))
|
Also see the functions bolp and eolp in 43.1 Examining Text Near Point.
These functions do not move point, but test whether it is already at the
beginning or end of a line.
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The line functions in the previous section count text lines, delimited only by newline characters. By contrast, these functions count screen lines, which are defined by the way the text appears on the screen. A text line is a single screen line if it is short enough to fit the width of the selected window, but otherwise it may occupy several screen lines.
In some cases, text lines are truncated on the screen rather than
continued onto additional screen lines. In these cases,
vertical-motion moves point much like forward-line.
See section 52.2 Truncation.
Because the width of a given string depends on the flags that control
the appearance of certain characters, vertical-motion behaves
differently, for a given piece of text, depending on the buffer it is
in, and even on the selected window (because the width, the truncation
flag, and display table may vary between windows). See section 52.10 Usual Display Conventions.
These functions scan text to determine where screen lines break, and thus take time proportional to the distance scanned. If you intend to use them heavily, Emacs provides caches which may improve the performance of your code. See section cache-long-line-scans.
Normally, vertical-motion returns the number of lines moved. The
value may be less in absolute value than count if the beginning or
end of the buffer was reached. If the optional third argument,
pixels is non-nil, the vertical pixel height of the motion
which took place is returned instead of the actual number of lines
moved. A motion of zero lines returns the height of the current line.
Note that vertical-motion sets window's buffer's point, not
window's point. (This differs from FSF Emacs, which buggily always
sets current buffer's point, regardless of window.)
If count is nil, then point moves to the beginning of the
line in the middle of the window. If the absolute value of count
is greater than the size of the window, then point moves to the place
that would appear on that screen line if the window were tall enough.
This will probably cause the next redisplay to scroll to bring that
location onto the screen.
In an interactive call, count is the numeric prefix argument.
The value returned is the window line number point has moved to, with the top line in the window numbered 0.
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Here are several functions concerned with balanced-parenthesis expressions (also called sexps in connection with moving across them in XEmacs). The syntax table controls how these functions interpret various characters; see 45. Syntax Tables. See section 45.5 Parsing Balanced Expressions, for lower-level primitives for scanning sexps or parts of sexps. For user-level commands, see section `Lists and Sexps' in XEmacs Reference Manual.
---------- Buffer: foo ----------
(concat-!- "foo " (car x) y z)
---------- Buffer: foo ----------
(forward-sexp 3)
=> nil
---------- Buffer: foo ----------
(concat "foo " (car x) y-!- z)
---------- Buffer: foo ----------
|
nil, this variable holds a regular expression that
specifies what text can appear before the open-parenthesis that starts a
defun. That is to say, a defun begins on a line that starts with a
match for this regular expression, followed by a character with
open-parenthesis syntax.
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The following two functions move point over a specified set of characters. For example, they are often used to skip whitespace. For related functions, see 45.4 Motion and Syntax.
nil. buffer defaults to the current
buffer if omitted.
The argument character-set is like the inside of a
`[...]' in a regular expression except that `]' is never
special and `\' quotes `^', `-' or `\'. Thus,
"a-zA-Z" skips over all letters, stopping before the first
non-letter, and "^a-zA-Z" skips non-letters stopping before the
first letter. See section 44.2 Regular Expressions.
If limit is supplied (it must be a number or a marker), it specifies the maximum position in the buffer that point can be skipped to. Point will stop at or before limit.
In the following example, point is initially located directly before the `T'. After the form is evaluated, point is located at the end of that line (between the `t' of `hat' and the newline). The function skips all letters and spaces, but not newlines.
---------- Buffer: foo ----------
I read "-!-The cat in the hat
comes back" twice.
---------- Buffer: foo ----------
(skip-chars-forward "a-zA-Z ")
=> nil
---------- Buffer: foo ----------
I read "The cat in the hat-!-
comes back" twice.
---------- Buffer: foo ----------
|
skip-chars-forward except for the direction of motion.
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It is often useful to move point "temporarily" within a localized
portion of the program, or to switch buffers temporarily. This is
called an excursion, and it is done with the save-excursion
special operator. This construct saves the current buffer and its values of
point and the mark so they can be restored after the completion of the
excursion.
The forms for saving and restoring the configuration of windows are described elsewhere (see 38.16 Window Configurations and see section 39.11 Frame Configurations).
save-excursion special operator saves the identity of the current
buffer and the values of point and the mark in it, evaluates
forms, and finally restores the buffer and its saved values of
point and the mark. All three saved values are restored even in case of
an abnormal exit via throw or error (see section 15.5 Nonlocal Exits).
The save-excursion special operator is the standard way to switch
buffers or move point within one part of a program and avoid affecting
the rest of the program. It is used more than 500 times in the Lisp
sources of XEmacs.
save-excursion does not save the values of point and the mark for
other buffers, so changes in other buffers remain in effect after
save-excursion exits.
Likewise, save-excursion does not restore window-buffer
correspondences altered by functions such as switch-to-buffer.
One way to restore these correspondences, and the selected window, is to
use save-window-excursion inside save-excursion
(see section 38.16 Window Configurations).
The value returned by save-excursion is the result of the last of
forms, or nil if no forms are given.
(save-excursion
forms)
==
(let ((old-buf (current-buffer))
(old-pnt (point-marker))
(old-mark (copy-marker (mark-marker))))
(unwind-protect
(progn forms)
(set-buffer old-buf)
(goto-char old-pnt)
(set-marker (mark-marker) old-mark)))
|
save-excursion but it only
saves and restores the current buffer. Beginning with XEmacs 20.3,
save-current-buffer is a primitive.
save-excursion but it saves and
restores the selected window and nothing else.
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Narrowing means limiting the text addressable by XEmacs editing commands to a limited range of characters in a buffer. The text that remains addressable is called the accessible portion of the buffer.
Narrowing is specified with two buffer positions which become the beginning and end of the accessible portion. For most editing commands and most Emacs primitives, these positions replace the values of the beginning and end of the buffer. While narrowing is in effect, no text outside the accessible portion is displayed, and point cannot move outside the accessible portion.
Values such as positions or line numbers, which usually count from the beginning of the buffer, do so despite narrowing, but the functions which use them refuse to operate on text that is inaccessible.
The commands for saving buffers are unaffected by narrowing; they save the entire buffer regardless of any narrowing.
In an interactive call, start and end are set to the bounds of the current region (point and the mark, with the smallest first).
nil means to move forward or backward by
move-count pages and then narrow. The variable
page-delimiter specifies where pages start and end
(see section 44.8 Standard Regular Expressions Used in Editing).
In an interactive call, move-count is set to the numeric prefix argument.
(narrow-to-region 1 (1+ (buffer-size))) |
buffer defaults to the current buffer if omitted.
throw or error (see section 15.5 Nonlocal Exits).
Therefore, this construct is a clean way to narrow a buffer temporarily.
The value returned by save-restriction is that returned by the
last form in body, or nil if no body forms were given.
Caution: it is easy to make a mistake when using the
save-restriction construct. Read the entire description here
before you try it.
If body changes the current buffer, save-restriction still
restores the restrictions on the original buffer (the buffer whose
restrictions it saved from), but it does not restore the identity of the
current buffer.
save-restriction does not restore point and the mark; use
save-excursion for that. If you use both save-restriction
and save-excursion together, save-excursion should come
first (on the outside). Otherwise, the old point value would be
restored with temporary narrowing still in effect. If the old point
value were outside the limits of the temporary narrowing, this would
fail to restore it accurately.
The save-restriction special operator records the values of the
beginning and end of the accessible portion as distances from the
beginning and end of the buffer. In other words, it records the amount
of inaccessible text before and after the accessible portion.
This method yields correct results if body does further narrowing.
However, save-restriction can become confused if the body widens
and then make changes outside the range of the saved narrowing. When
this is what you want to do, save-restriction is not the right
tool for the job. Here is what you must use instead:
(let ((start (point-min-marker))
(end (point-max-marker)))
(unwind-protect
(progn body)
(save-excursion
(set-buffer (marker-buffer start))
(narrow-to-region start end))))
|
Here is a simple example of correct use of save-restriction:
---------- Buffer: foo ----------
This is the contents of foo
This is the contents of foo
This is the contents of foo-!-
---------- Buffer: foo ----------
(save-excursion
(save-restriction
(goto-char 1)
(forward-line 2)
(narrow-to-region 1 (point))
(goto-char (point-min))
(replace-string "foo" "bar")))
---------- Buffer: foo ----------
This is the contents of bar
This is the contents of bar
This is the contents of foo-!-
---------- Buffer: foo ----------
|
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