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Index: D -- E

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Index Entry Section

D
data dumping39.4.4 Data dumping
data types, character-related25.10.1 Character-Related Data Types
debugging and testing11.10 Debugging and Testing
DEC_IBYTEPTR25.10.2 Working With Character and Byte Positions
dependencies, build-time8. Build-Time Dependencies
device type, creating a new26.5 Creating a New Console, Device, or Frame Type
devices; frames; windows, consoles;26. Consoles; Devices; Frames; Windows
devices; frames; windows, introduction to consoles;26.1 Introduction to Consoles; Devices; Frames; Windows
Devin, Matthieu3.3 Lucid Emacs
DFC API25.9.2 The DFC API
dialog boxes, discussion41.3 Discussion -- Dialog Boxes
different kinds of Windows environments37.1 Different kinds of Windows environments
different ways of seeing internal text25.8.2 Different Ways of Seeing Internal Text
discussion, dialog boxes41.3 Discussion -- Dialog Boxes
discussion, distribution layout41.9 Discussion -- Distribution Layout
discussion, future work41. Future Work Discussion
discussion, garbage collection41.1 Discussion -- Garbage Collection
discussion, glyphs41.2 Discussion -- Glyphs
discussion, hashtable-based marking and cleanup41.1.2 Discussion -- Hashtable-Based Marking and Cleanup
discussion, instantiators and generic property accessors41.5 Discussion -- Instantiators and Generic Property Accessors
discussion, multilingual issues41.4 Discussion -- Multilingual Issues
discussion, packages41.8 Discussion -- Packages
discussion, pure space41.1.1 Discussion -- Pure Space
discussion, switching to c++41.6 Discussion -- Switching to C++
discussion, the anti-cons41.1.3 Discussion -- The Anti-Cons
discussion, windows external widget41.7 Discussion -- Windows External Widget
dispatching events; the command builder33.10 Dispatching Events; The Command Builder
display order of extents28.5 Mathematics of Extent Ordering
display tables, future work40.21 Future Work -- Display Tables
display-related Lisp objects, modules for other27.5 Modules for other Display-Related Lisp Objects
displayable Lisp objects, modules for the basic26.6 Modules for the Basic Displayable Lisp Objects
distribution layout, discussion41.9 Discussion -- Distribution Layout
drag-n-drop, future work40.3 Future Work -- Drag-n-Drop
dumping39. Dumping
dumping address allocation39.4.2 Address allocation
dumping data descriptions39.3 Data descriptions
dumping object inventory39.4.1 Object inventory
dumping overview39.2 Overview
dumping phase39.4 Dumping phase
dumping, data39.4.4 Data dumping
dumping, file loading39.5.1 File loading
dumping, justification39.1 Dumping Justification
dumping, object relocation39.5.4 Object relocation
dumping, pointers39.4.5 Pointers dumping
dumping, putting back the pdump_opaques39.5.2 Putting back the pdump_opaques
dumping, putting back the pdump_root_block_ptrs39.5.3 Putting back the pdump_root_block_ptrs
dumping, putting back the pdump_root_objects and pdump_weak_object_chains39.5.5 Putting back the pdump_root_objects and pdump_weak_object_chains
dumping, reloading phase39.5 Reloading phase
dumping, remaining issues39.6 Remaining issues
dumping, reorganize the hash tables39.5.6 Reorganize the hash tables
dumping, the header39.4.3 The header
dynamic array16.3 Dynamic Arrays
dynamic arrays16.3 Dynamic Arrays
dynamic binding; the specbinding stack; unwind-protects21.2 Dynamic Binding; The specbinding Stack; Unwind-Protects
dynamic scoping6. The Lisp Language
dynamic types6. The Lisp Language

E
easier toolbar customization, future work40.8.1 Future Work -- Easier Toolbar Customization
editing operations, modules for standard9.5 Modules for Standard Editing Operations
Eistring API25.9.3 The Eistring API
elisp compatibility package, future work40.2 Future Work -- Elisp Compatibility Package
Emacs 19, GNU3.4 GNU Emacs 19
Emacs 20, GNU3.5 GNU Emacs 20
Emacs, a history of3. A History of Emacs
encoding, internal character25.7.2 Internal Character Encoding
encoding, internal string25.7.1 Internal String Encoding
encodings, internal Mule25.7 Internal Mule Encodings
encodings, Mule25.6 Encodings
encodings, Mule character sets and25. Multilingual Support
Energize3.3 Lucid Emacs
Epoch3.2 Epoch
Epoch3.3 Lucid Emacs
Epoch3.6 XEmacs
error checking11.10 Debugging and Testing
error trapping21.5 Error Trapping
EUC (Extended Unix Code), Japanese25.6.1 Japanese EUC (Extended Unix Code)
evaluation21.1 Evaluation
evaluation; stack frames; bindings21. Evaluation; Stack Frames; Bindings
event gathering mechanism, specifics of the33.3 Specifics of the Event Gathering Mechanism
event loop functions, other33.7 Other Event Loop Functions
event loop, events and the33. Events and the Event Loop
event queues33.5 Event Queues
event stream callback routines33.6 Event Stream Callback Routines
event, specifics about the Lisp object33.4 Specifics About the Emacs Event
events and the event loop33. Events and the Event Loop
events, converting33.9 Converting Events
events, introduction to33.1 Introduction to Events
events, main loop33.2 Main Loop
events; the command builder, dispatching33.10 Dispatching Events; The Command Builder
everything should obey duplicable extents, future work40.12.1 Future Work -- Everything should obey duplicable extents
exiting34.5 Exiting
exits, expected and unexpected34.5 Exiting
expected exits34.5 Exiting
Extbyte25.10.1 Character-Related Data Types
Extended Unix Code, Japanese EUC25.6.1 Japanese EUC (Extended Unix Code)
extent fragments28.6 Extent Fragments
extent info, format of the28.3 Format of the Extent Info
extent mathematics28.5 Mathematics of Extent Ordering
extent ordering28.2 Extent Ordering
extent ordering28.5 Mathematics of Extent Ordering
extents28. Extents
extents, display order28.5 Mathematics of Extent Ordering
extents, future work40.12 Future Work -- Extents
extents, introduction to28.1 Introduction to Extents
extents, markers and23.3 Markers and Extents
extents, zero-length28.4 Zero-Length Extents
external data, conversion to and from25.10.3 Conversion to and from External Data
external widget38.2 Modules for Interfacing with X Windows

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