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Index Entry Section

A
a portable unexec replacement, old future work42.1 Old Future Work -- A Portable Unexec Replacement
abstracted mouse pointer interface, future work40.11.1 Future Work -- Abstracted Mouse Pointer Interface
adding configurable features10.2 Adding Configurable Features
Aichner, Adrian3.6 XEmacs
allocation by blocks16.4 Allocation by Blocks
allocation from frob blocks19.6 Allocation from Frob Blocks
allocation of objects in XEmacs Lisp19. Allocation of Objects in XEmacs Lisp
allocation, introduction to19.1 Introduction to Allocation
allocation, low-level16. Low-Level Allocation
allocation, low-level19.8 Low-level allocation
Amdahl Corporation3.6 XEmacs
Andreessen, Marc3.6 XEmacs
antialiasing40.24.5 Better Rendering Support -- Modern Font Support
API, DFC25.9.2 The DFC API
API, Eistring25.9.3 The Eistring API
API, fontconfig40.24.5.2 Modern Font Support -- fontconfig
APIs, basic internal-format25.9.1 Basic internal-format APIs
APIs, text, internal25.9 Internal Text APIs
Armageddon34.5 Exiting
Assert12.1 How to Regression-Test
asynchronous events34. Asynchronous Events; Quit Checking
asynchronous events; quit checking34. Asynchronous Events; Quit Checking
asynchronous subprocesses9.8 Modules for Interfacing with the Operating System
asynchronous timeouts34.4 Asynchronous Timeouts
authorship, manual1. Introduction
authorship, XEmacs2. Authorship of XEmacs
autodetection, future work40.16.1 Future Work -- Autodetection

B
bars, progress38.1.5 Progress Bars
basic heap allocation16.1 Basic Heap Allocation
basic internal-format APIs25.9.1 Basic internal-format APIs
basic types15. Basic Types
Baur, Steve3.4 GNU Emacs 19
Baur, Steve3.6 XEmacs
Baur, Steve3.6 XEmacs
Benson, Eric3.3 Lucid Emacs
better initialization file scheme, future work40.5 Future Work -- Better Initialization File Scheme
better rendering support, configuration with the interim patches40.24.4 Better Rendering Support -- Configuration with the Interim Patches
better rendering support, current status40.24.3 Better Rendering Support -- Current Status
better rendering support, future work40.24 Future Work -- Better Rendering Support
better rendering support, implementation40.24.2 Better Rendering Support -- Implementation
better rendering support, issues40.24.1 Better Rendering Support -- Review Criteria
better support for windows style key bindings, future work40.15.2 Future Work -- Better Support for Windows Style Key Bindings
bidi support, future work40.16.4 Future Work -- BIDI Support
binding; the specbinding stack; unwind-protects, dynamic21.2 Dynamic Binding; The specbinding Stack; Unwind-Protects
bindings, evaluation; stack frames;21. Evaluation; Stack Frames; Bindings
bit vector19.11 Bit Vector
branch, creating13.1 Creating a Branch
branch, merging into the trunk13.2 Merging a Branch into the Trunk
bridge, playing5. XEmacs from the Outside
Buchholz, Martin3.6 XEmacs
Buchholz, Martin3.6 XEmacs
buffer lists23.2 Buffer Lists
buffer object, the23.4 The Buffer Object
buffer positions25.8 Byte/Character Types; Buffer Positions; Other Typedefs
buffer positions25.8.3 Buffer Positions
buffer, the text in a24.1 The Text in a Buffer
buffers23. Buffers
buffers, introduction to23.1 Introduction to Buffers
build configuration10. The Build Configuration System
build configuration, modules for9.2.1 Modules for Build Configuration
build flags, Windows37.2 Windows Build Flags
build-time dependencies8. Build-Time Dependencies
building XEmacs, modules for9.2 Modules for Building XEmacs
building, XEmacs from the perspective of7. XEmacs from the Perspective of Building
busy pointer, future work40.11.2 Future Work -- Busy Pointer
buttons, checkboxes and radio38.1.4 Checkboxes and Radio Buttons
byte code snippets, future work40.16 Future Work -- Byte Code Snippets
byte positions, working with character and25.10.2 Working With Character and Byte Positions
byte types25.8.1 Byte Types
byte-char position conversion24.3 Byte-Char Position Conversion
byte/character types25.8 Byte/Character Types; Buffer Positions; Other Typedefs
byte/character types; buffer positions; other typedefs25.8 Byte/Character Types; Buffer Positions; Other Typedefs
Bytebpos25.10.1 Character-Related Data Types
Bytecount25.10.1 Character-Related Data Types
bytecount_to_charcount25.10.2 Working With Character and Byte Positions

C
C code, rules when writing new11. Rules When Writing New C Code
C vs. Lisp6. The Lisp Language
C-g checking34.2 Control-G (Quit) Checking
callback routines, event stream33.6 Event Stream Callback Routines
caller-protects (GCPRO rule)11.4 Writing Lisp Primitives
case table9.7 Modules for Other Aspects of the Lisp Interpreter and Object System
catch and throw21.4 Catch and Throw
CCL25.11 CCL
character and byte positions, working with25.10.2 Working With Character and Byte Positions
character encoding, internal25.7.2 Internal Character Encoding
character sets25.5 Character Sets
character sets and encodings, Mule25. Multilingual Support
character types25.8 Byte/Character Types; Buffer Positions; Other Typedefs
character-related data types25.10.1 Character-Related Data Types
characters, integers and19.5 Integers and Characters
Charbpos25.10.1 Character-Related Data Types
Charcount25.10.1 Character-Related Data Types
charcount_to_bytecount25.10.2 Working With Character and Byte Positions
Charxpos25.10.1 Character-Related Data Types
Check-Error12.1 How to Regression-Test
Check-Error-Message12.1 How to Regression-Test
Check-Message12.1 How to Regression-Test
checkboxes and radio buttons38.1.4 Checkboxes and Radio Buttons
closer35.4 Lstream Methods
closure17. The XEmacs Object System (Abstractly Speaking)
code, an example of Mule-aware25.10.5 An Example of Mule-Aware Code
code, general guidelines for writing Mule-aware25.10.4 General Guidelines for Writing Mule-Aware Code
code, rules when writing new C11. Rules When Writing New C Code
coding conventions11.1 Introduction to Writing C Code
coding for Mule25.10 Coding for Mule
command builder, dispatching events; the33.10 Dispatching Events; The Command Builder
comments, writing good11.5 Writing Good Comments
Common Lisp6. The Lisp Language
compact_string_chars19.4.6 compact_string_chars
compiled function19.15 Compiled Function
compiler, the Lisp reader and20. The Lisp Reader and Compiler
compiling xemacs, modules for9.2.2 Modules for Compiling XEmacs
configurable features, adding10.2 Adding Configurable Features
configuration with the interim patches, better rendering support40.24.4 Better Rendering Support -- Configuration with the Interim Patches
configuration, build10. The Build Configuration System
configure script10.3 The configure Script
configuring fonts40.24.5.2 Modern Font Support -- fontconfig
cons19.9 Cons
conservative garbage collection19.3 GCPROing
console type, creating a new26.5 Creating a New Console, Device, or Frame Type
consoles; devices; frames; windows26. Consoles; Devices; Frames; Windows
consoles; devices; frames; windows, introduction to26.1 Introduction to Consoles; Devices; Frames; Windows
control flow modules, editor-level33.12 Editor-Level Control Flow Modules
Control-g checking34.2 Control-G (Quit) Checking
conversion error detection, future work40.16.2 Future Work -- Conversion Error Detection
conversion to and from external data25.10.3 Conversion to and from External Data
conversion, byte-char position24.3 Byte-Char Position Conversion
converting events33.9 Converting Events
copy-on-write11.2 Writing New Modules
core dump34.5 Exiting
crash34.5 Exiting
creating a branch13.1 Creating a Branch
creating a new console type26.5 Creating a New Console, Device, or Frame Type
creating a new device type26.5 Creating a New Console, Device, or Frame Type
creating a new frame type26.5 Creating a New Console, Device, or Frame Type
creating Lisp object typesImplementation of Lisp objects
Crestani, Marcus3.6 XEmacs
critical quit34.2 Control-G (Quit) Checking
critical redisplay sections27.1 Critical Redisplay Sections
current status, better rendering support40.24.3 Better Rendering Support -- Current Status
CVS techniques13. CVS Techniques

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