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Recall that the sequence type is the union of four other Lisp types: lists, vectors, bit vectors, and strings. In other words, any list is a sequence, any vector is a sequence, any bit vector is a sequence, and any string is a sequence. The common property that all sequences have is that each is an ordered collection of elements.
An array is a single primitive object that has a slot for each elements. All the elements are accessible in constant time, but the length of an existing array cannot be changed. Strings, vectors, and bit vectors are the three types of arrays.
A list is a sequence of elements, but it is not a single primitive object; it is made of cons cells, one cell per element. Finding the nth element requires looking through n cons cells, so elements farther from the beginning of the list take longer to access. But it is possible to add elements to the list, or remove elements.
The following diagram shows the relationship between these types:
___________________________________
| |
| Sequence |
| ______ ______________________ |
| | | | | |
| | List | | Array | |
| | | | ________ _______ | |
| |______| | | | | | | |
| | | Vector | | String| | |
| | |________| |_______| | |
| | __________________ | |
| | | | | |
| | | Bit Vector | | |
| | |__________________| | |
| |______________________| |
|___________________________________|
|
The elements of vectors and lists may be any Lisp objects. The elements of strings are all characters. The elements of bit vectors are the numbers 0 and 1.
| 12.1 Sequences | Functions that accept any kind of sequence. | |
| 12.2 Arrays | Characteristics of arrays in XEmacs Lisp. | |
| 12.3 Functions that Operate on Arrays | Functions specifically for arrays. | |
| 12.4 Vectors | Special characteristics of XEmacs Lisp vectors. | |
| 12.5 Functions That Operate on Vectors | Functions specifically for vectors. | |
| 12.6 Bit Vectors | Special characteristics of XEmacs Lisp bit vectors. | |
| 12.7 Functions That Operate on Bit Vectors | Functions specifically for bit vectors. |
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In XEmacs Lisp, a sequence is either a list, a vector, a bit vector, or a string. The common property that all sequences have is that each is an ordered collection of elements. This section describes functions that accept any kind of sequence.
t if object is a list, vector, bit vector, or
string, nil otherwise.
Storing a new element into the copy does not affect the original
sequence, and vice versa. However, the elements of the new
sequence are not copies; they are identical (eq) to the elements
of the original. Therefore, changes made within these elements, as
found via the copied sequence, are also visible in the original
sequence.
If the sequence is a string with extents or text properties, the extents and text properties in the copy are also copied, not shared with the original. (This means that modifying the extents or text properties of the original will not affect the copy.) However, the actual values of the properties are shared. See section 47. Extents, See section 43.18 Text Properties.
See also append in 11.5 Building Cons Cells and Lists, concat in
10.3 Creating Strings, vconcat in 12.4 Vectors, and
bvconcat in 12.6 Bit Vectors, for other ways to copy sequences.
(setq bar '(1 2))
=> (1 2)
(setq x (vector 'foo bar))
=> [foo (1 2)]
(setq y (copy-sequence x))
=> [foo (1 2)]
(eq x y)
=> nil
(equal x y)
=> t
(eq (elt x 1) (elt y 1))
=> t
;; Replacing an element of one sequence.
(aset x 0 'quux)
x => [quux (1 2)]
y => [foo (1 2)]
;; Modifying the inside of a shared element.
(setcar (aref x 1) 69)
x => [quux (69 2)]
y => [foo (69 2)]
;; Creating a bit vector.
(bit-vector 1 0 1 1 0 1 0 0)
=> #*10110100
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nil), a wrong-type-argument error is signaled.
(length '(1 2 3))
=> 3
(length ())
=> 0
(length "foobar")
=> 6
(length [1 2 3])
=> 3
(length #*01101)
=> 5
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nil;
otherwise, they trigger an args-out-of-range error.
(elt [1 2 3 4] 2)
=> 3
(elt '(1 2 3 4) 2)
=> 3
(char-to-string (elt "1234" 2))
=> "3"
(elt #*00010000 3)
=> 1
(elt [1 2 3 4] 4)
error-->Args out of range: [1 2 3 4], 4
(elt [1 2 3 4] -1)
error-->Args out of range: [1 2 3 4], -1
|
This function generalizes aref (see section 12.3 Functions that Operate on Arrays) and
nth (see section 11.4 Accessing Elements of Lists).
:start (inclusive) and :end (exclusive), is object.
It returns sequence.
(setq a [a b c d e f g])
=> [a b c d e f g]
(fill a 0 :end 2)
=> [0 0 c d e f g]
(fill a 0)
=> [0 0 0 0 0 0 0]
a
=> [0 0 0 0 0 0 0]
(setq s "When in the course")
=> "When in the course"
(fill s ?-)
=> "------------------"
(setq bv #*1101)
=> #*1101
(fill bv 0)
=> #*0000
|
If sequence is of a type that cannot hold object (
bit-vector can only hold the integers one or zero, strings can only hold
characters) a wrong-type-argument error results.
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An array object has slots that hold a number of other Lisp objects, called the elements of the array. Any element of an array may be accessed in constant time. In contrast, an element of a list requires access time that is proportional to the position of the element in the list.
When you create an array, you must specify how many elements it has. The amount of space allocated depends on the number of elements. Therefore, it is impossible to change the size of an array once it is created; you cannot add or remove elements. However, you can replace an element with a different value.
XEmacs defines three types of array, all of which are one-dimensional: strings, vectors, and bit vectors. A vector is a general array; its elements can be any Lisp objects. A string is a specialized array; its elements must be characters. A bit vector is another specialized array; its elements must be bits (an integer, either 0 or 1). Each type of array has its own read syntax. See section 8.4.8 String Type, 8.4.9 Vector Type, and 8.4.10 Bit Vector Type.
All kinds of array share these characteristics:
aref and aset, respectively (see section 12.3 Functions that Operate on Arrays).
In principle, if you wish to have an array of text characters, you could use either a string or a vector. In practice, we always choose strings for such applications, for four reasons:
By contrast, for an array of keyboard input characters (such as a key sequence), a vector may be necessary, because many keyboard input characters are non-printable and are represented with symbols rather than with characters. See section 25.6.1 Key Sequence Input.
Similarly, when representing an array of bits, a bit vector has the following advantages over a regular vector:
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In this section, we describe the functions that accept strings, vectors, and bit vectors.
t if object is an array (i.e., a
string, vector, or bit vector).
(arrayp "asdf") => t (arrayp [a]) => t (arrayp #*101) => t |
(setq primes [2 3 5 7 11 13])
=> [2 3 5 7 11 13]
(aref primes 4)
=> 11
(elt primes 4)
=> 11
(aref "abcdefg" 1)
=> ?b
(aref #*1101 2)
=> 0
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See also the function elt, in 12.1 Sequences.
(setq w [foo bar baz])
=> [foo bar baz]
(aset w 0 'fu)
=> fu
w
=> [fu bar baz]
(setq x "asdfasfd")
=> "asdfasfd"
(aset x 3 ?Z)
=> ?Z
x
=> "asdZasfd"
(setq bv #*1111)
=> #*1111
(aset bv 2 0)
=> 0
bv
=> #*1101
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If array is a string and object is not a character, a
wrong-type-argument error results.
The general sequence functions copy-sequence and length
are often useful for objects known to be arrays. See section 12.1 Sequences.
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Arrays in Lisp, like arrays in most languages, are blocks of memory whose elements can be accessed in constant time. A vector is a general-purpose array; its elements can be any Lisp objects. (The other kind of array in XEmacs Lisp is the string, whose elements must be characters.) Vectors in XEmacs serve as obarrays (vectors of symbols), although this is a shortcoming that should be fixed. They are also used internally as part of the representation of a byte-compiled function; if you print such a function, you will see a vector in it.
In XEmacs Lisp, the indices of the elements of a vector start from zero and count up from there.
Vectors are printed with square brackets surrounding the elements.
Thus, a vector whose elements are the symbols a, b and
a is printed as [a b a]. You can write vectors in the
same way in Lisp input.
A vector, like a string or a number, is considered a constant for evaluation: the result of evaluating it is the same vector. This does not evaluate or even examine the elements of the vector. See section 14.3.1 Self-Evaluating Forms.
Here are examples of these principles:
(setq avector [1 two '(three) "four" [five]])
=> [1 two (quote (three)) "four" [five]]
(eval avector)
=> [1 two (quote (three)) "four" [five]]
(eq avector (eval avector))
=> t
|
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Here are some functions that relate to vectors:
t if object is a vector.
(vectorp [a])
=> t
(vectorp "asdf")
=> nil
|
(vector 'foo 23 [bar baz] "rats")
=> [foo 23 [bar baz] "rats"]
(vector)
=> []
|
(setq sleepy (make-vector 9 'Z))
=> [Z Z Z Z Z Z Z Z Z]
|
The value is a newly constructed vector that is not eq to any
existing vector.
(setq a (vconcat '(A B C) '(D E F)))
=> [A B C D E F]
(eq a (vconcat a))
=> nil
(vconcat)
=> []
(vconcat [A B C] "aa" '(foo (6 7)))
=> [A B C 97 97 foo (6 7)]
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The vconcat function also allows integers as arguments. It
converts them to strings of digits, making up the decimal print
representation of the integer, and then uses the strings instead of the
original integers. Don't use this feature; we plan to eliminate
it. If you already use this feature, change your programs now! The
proper way to convert an integer to a decimal number in this way is with
format (see section 10.10 Formatting Strings) or number-to-string
(see section 10.7 Conversion of Characters and Strings).
For other concatenation functions, see mapconcat in 17.6 Mapping Functions, concat in 10.3 Creating Strings, append
in 11.5 Building Cons Cells and Lists, and bvconcat in 12.7 Functions That Operate on Bit Vectors.
The append function provides a way to convert a vector into a
list with the same elements (see section 11.5 Building Cons Cells and Lists):
(setq avector [1 two (quote (three)) "four" [five]])
=> [1 two (quote (three)) "four" [five]]
(append avector nil)
=> (1 two (quote (three)) "four" [five])
|
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Bit vectors are specialized vectors that can only represent arrays of 1's and 0's. Bit vectors have a very efficient representation and are useful for representing sets of boolean (true or false) values.
There is no limit on the size of a bit vector. You could, for example, create a bit vector with 100,000 elements if you really wanted to.
Bit vectors have a special printed representation consisting of `#*' followed by the bits of the vector. For example, a bit vector whose elements are 0, 1, 1, 0, and 1, respectively, is printed as
#*01101 |
Bit vectors are considered constants for evaluation, like vectors, strings, and numbers. See section 14.3.1 Self-Evaluating Forms.
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Here are some functions that relate to bit vectors:
t if object is a bit vector.
(bit-vector-p #*01)
=> t
(bit-vector-p [0 1])
=> nil
(bit-vector-p "01")
=> nil
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t if object is either 0 or 1.
(bit-vector 0 0 0 1 0 0 0 0 1 0)
=> #*0001000010
(bit-vector)
=> #*
|
(setq picket-fence (make-bit-vector 9 1))
=> #*111111111
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The value is a newly constructed bit vector that is not eq to any
existing bit vector.
(setq a (bvconcat '(1 1 0) '(0 0 1)))
=> #*110001
(eq a (bvconcat a))
=> nil
(bvconcat)
=> #*
(bvconcat [1 0 0 0 0] #*111 '(0 0 0 0 1))
=> #*1000011100001
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For other concatenation functions, see mapconcat in 17.6 Mapping Functions, concat in 10.3 Creating Strings, vconcat in
12.5 Functions That Operate on Vectors, and append in 11.5 Building Cons Cells and Lists.
The append function provides a way to convert a bit vector into a
list with the same elements (see section 11.5 Building Cons Cells and Lists):
(setq bv #*00001110)
=> #*00001110
(append bv nil)
=> (0 0 0 0 1 1 1 0)
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